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Mariana will demonstrate how to create a new view in NUKE and how to refine the different options available during the solve and stitch to achieve a great stereo effect. In addition, she’ll take a look at some post-stitching workflows for integrating CG elements into a VR comp using tools like NUKE’s powerful new ray trace renderer.

More information about NUKE on The Foundry’s website:
https://www.thefoundry.co.uk

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