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There is always difficult to design a VFX workflow to solve lens distorted footage without any plugins.

So here I am explaining the key features to solve this problem within default tools. In tutorial I avoid basic steps like how to create/track track points, camera solver, keying, lighting, etc.

I used PF Track as tracking software, Maya as 3D software and Nuke as compositing software.

Footage : www.hollywoodcamerawork.com

BG Music: bensound.com

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