There is always difficult to design a VFX workflow to solve lens distorted footage without any plugins.
So here I am explaining the key features to solve this problem within default tools. In tutorial I avoid basic steps like how to create/track track points, camera solver, keying, lighting, etc.
I used PF Track as tracking software, Maya as 3D software and Nuke as compositing software.
Footage : www.hollywoodcamerawork.com
BG Music: bensound.com