In this part, we will see how to quickly extract the Point Position and the Normal Pass from any of the following applications: (The timing shows when each software starts)
maya + mental ray
maya + renderman (12:30)
3ds max + vray (23:00)
Softimage + arnold (39:00)
And then create the previs point cloud in nuke.
Please visit nukeros.com if you want to download the files used.
Tutorial: Relight with nuke, 2/3. Rendering the AOVs with mental ray, v-ray, renderman and arnold – by Nacho Thomas
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