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In this NUKE tutorial, we’ll discuss how to integrate a 3D helmet into a live action plate.

Some of the major topics that we will be discussing throughout this course will include photogrammetry in PhotoScan, object tracking in PFTrack, shading, lighting and rendering in V-Ray for Maya and compositing in NUKE.

By the end of this NUKE training, you’ll have a deeper understanding of how to integrate your own 3D assets into a live action plate.

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