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This tutorial accompanies an article by Dave Scotland, in 3D Artist Magazine. Turn to page 92 of issue 59. It covers how to create 3D point clouds in Nuke using footage. This method is ideal for generating reference geometry, ideal for matte painting and creating 3D models which match footage assets.

Enjoy…

If you would like the projects to follow along with this tutorial, go to:
www.cgswot.com

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