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Overview of aPMatte, a Blinkscript based Nuke gizmo I made to generate a matte of different shapes, based on a Position pass, on your GPU. Includes options to transform the mask and change its falloff. Also has the option to output or overlay a P-based 3D noise.

Available on Nukepedia:
http://www.nukepedia.com/blink/keyer/apmatte

UI inspired by:
http://www.nukepedia.com/gizmos/keyer/p_matte/
http://www.nukepedia.com/toolsets/3d/wptk
Noise adapted from:
http://www.nukepedia.com/blink/draw/4d-noise
3D Scene:
http://www.nukepedia.com/miscellaneous/3d_scene
Useful Expression node tutorial for those of you who want to understand the basics of P matte extraction:
http://www.nukepedia.com/written-tutorials/expressions-101

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